HAL Audio

HAL Audio

Partager

đź’˝ We make audio software and sound libraries
🎬 By and for post-production pros

Pour le cinéma, pour l'art contemporain, un seul interlocuteur pour toute la chaîne sonore ! HAL est composée de :

Serge Arthus - Directeur technique
Hortense Bailly - Monteuse Paroles, Monteuse Son
Lucien Balibar - Chef opérateur, Monteur Son
Niels Barletta - Mixeur
Nicolas Becker - Bruiteur, Créateur Sonore
Guillaume Bouchateau - Monteur Son
Katia Boutin - Monteuse Paroles, Monteuse Son
Guillau

27/05/2026

Meet Lily đź‘‹ | The desktop app that helps Avid S6 users get ready before entering the mix room.

Prepare your console configurations, Soft Keys and Pro Tools Layouts directly from your computer, wherever you are.

No need to wait until you’re in front of the console. Build your setup, save it as XML presets, bring it to the studio, and start mixing.

🟢 Introductory price: $99 / €99 until June 9

👉 Learn more at hal-audio.com/lily

20/05/2026

🦋 Morphosis in Action | Ableton Live Workflow
Using with Live is simple. Drag your audio into the standalone app, choose a sound model, morph it, then drop the result back into your Ableton session.

A simple way to integrate Morphosis into your workflow and turn existing sounds into new textures, layers or instruments without leaving your creative flow.

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13/05/2026

🔥 Morphing Gear | FX – Textures
Collection now available on HAL Audio website.

Start with a simple loop and reshape it with real-world textures.
Water bubbles, wood creaks, fire, glass, mud, rock…

From subtle movement to fully transformed sounds, all from the same input.

That’s the idea behind Morphosis: one sound in, endless transformations out.

06/05/2026

đź‘‹ Meet the Morpher: Thibault

In this session, Thibault from records a single clarinet in the studio and uses to turn it into a full track.

Starting from a main melody, he builds the entire arrangement layer by layer: clarinet slaps morph into water-like textures for percussion, while the lead line evolves into glockenspiel and synth sounds.

All from one instrument.

29/04/2026

đź§Ś Morphosis Use Case | Sound Design #1
In sound design, you often need to push a single source way beyond its original sound.

Need to turn a voice into a creature?
Want to transform a simple whistle into birdlife?
Looking to reshape a sound effect into something more organic or textured?

lets you push your source material into entirely new identities to build unique, expressive sounds directly in your session.

23/04/2026

🦋 Morphosis in Action | Turning percussion into barking textures in a song

lucien takes a drum loop from a track and morphs it with a dog bark model using .

The rhythm and performance stay the same but the texture shifts, creating unexpected barking layers within the beat.

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15/04/2026

🎶 Morphosis Use Case | Music Production #1
In music production, one sound can take you further than you think.

Bass not cutting through the mix?
Guitar lacking low-end weight?
Need to turn a hi-hat into a kick or tom?

Morphosis lets you push your existing material into new sounds to solve both technical issues and creative needs, directly in your session.

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09/04/2026

👏 From Raw to Morph | What happens when footsteps meet Morphosis?

Morphosis lets you radically transform your foley recordings while keeping perfect sync. In this example, footsteps recorded on concrete are morphed into completely different surfaces — snow, wood floor, gravel and more.

An everyday sound, turned into a playground for sound design.
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07/04/2026

⛓️ Morphing Gear | FX – Metal
Collection now available on HAL Audio website.

Start with a simple drum loop and explore how transforms it through different metal-based audio models.

Chain, gun handling, knife, locker… Same source, multiple sonic identities.

That’s the idea behind Morphosis: one sound in, endless transformations out.

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